dirk schreef:
dirk schreef:
Thanks !
Nieuw citaat :
The player who most recently defeated a dragon (online or offline) begins the game. In case of a tie, decide randomly
Edit : En ik wil jullie ook de tiebreaker niet onthouden :
Is it a tie ? Possible.
If it's a tie, the winner is who can kill more flies with one blow
Volgende tip :
Summary of the gameplay :
1. At he beginning of a chapter everybody rolls their dice.
2. The starting player begins their turn : they place a die to activate a route, following the dice placement rules. If it was a special face die, it takes effect.
3. Then the active player moves to an adjacent field through the activated route.
4. If the destination field has an ability, it takes effect.
5. ...
5. Then the active player can complete quests, if the requirements are met.
6. After that the next player goes. The chapter ends when all the players have used all their available dice, or passed their turn.
7. Then everybody take their dice back and the next chapter begins.
There can be more then one figure on one field at the same time. This is called Encounter in the game. When two or more players meet, they can exchange resource tokens, active quest cards and/or magic item cards with each other by common assent.