Ik ben ook wel benieuwd naar de antwoorden.
Ik bezit Pandemie, maar ben daar niet helemaal wild van, o.a. omdat ik niet houd van spellen met een kaart van de wereld als bord (noem het een afwijking) en hoewel het bij tijden wel spannend is, vind ik het thematische niet zo interessant.
Daarbovenop zijn co-ops nog eens niet mijn favoriete spellen, maar ik wil er wel graag eentje in mijn collectie hebben en Flash Point lijkt me daar een betere optie voor dan Pandemie. Door het thema en de 6 speler mogelijkheid.
Dus: laat maar komen die meningen!
En even zelf bijdragen uit een review op BGG:
Endergsame schreef:
Comparing with Pandemic: “Which Way to the Research Centre?” This game obviously owes a debt to Pandemic in terms of its character and design, not just as a cooperative game, but also with respect to some of the mechanics. This is particularly clear in light of the specialist cards, and the action points. So how do the two titles compare in terms of actual game play? Well, both are solid and satisfying in their own way, but what Flash Point brings to the table in a way that Pandemic does not, is a stronger level of thematic immersion. You really do feel like a team of fire fighters that’s battling against the blaze of a quickly expanding fire. Further, because the advancement of the fire is determined randomly by the dice rather than card-driven, Flash Point has less of a puzzle feel than Pandemic – in which the path of the outbreaks can be somewhat more precisely predicted and strategies can be calculated. Of course this element of dice-driven randomness may not be everyone’s cup of tea – but it does serve to provide a genuine level of tension and realism as fire bursts out and explodes in unexpected directions throughout the house. Unlike Pandemic, the priority is to save lives rather remove the fire or find a cure, and there's numerous elements of chrome (e.g. emergency vehicles, hazmats) to play with and opportunities for customization. Fire Rescue probably has more of a fun factor that makes it serve better as a gateway game or in a family context. Both games have a very different feel despite some similarities in the engine driving the game, so owning one won't at all make the other obsolete.